Open Career, select Progression, then Multiplayer Level Unlocks. Highlight the eligible item you want to keep and use the Permanent Unlock prompt shown in the lower-left corner, then confirm your choice. You need an unspent Permanent Unlock Token earned by entering Classic Prestige.
The unlock keeps that selected Level Unlock item available through future player-level resets. It does not Prestige a weapon, raise an Operator's DMZ Traits, or purchase a replacement DMZ gun. The menu sequence is documented in the token-use guide, while the official Prestige guide establishes the token's eligibility and permanent effect.
Earn the token before using the menu
Complete Player Level 55 and enter the next Prestige through the Classic track to receive one Permanent Unlock Token. You can choose Classic or Regular again at each new Prestige transition.
| Your choice | Level-unlock effect | Token outcome |
|---|---|---|
| Classic Prestige | Restarts at Level 1 and relocks level-earned Loadout items | Awards one Permanent Unlock Token |
| Regular Prestige | Restarts at Level 1 while keeping level unlocks and Create-a-Class content | Does not award the Classic token |
Classic also provides a 20% XP boost and bonus cosmetic rewards. Those benefits accompany a real reset; selecting a locked item before earning a token does not bypass that requirement.

Spend the token on the item itself
- Open Career → Progression → Multiplayer Level Unlocks.
- Scroll to the item you want to permanently unlock. Check its name and normal level requirement.
- Use the on-screen Permanent Unlock prompt. Follow your platform's displayed input rather than a controller button from someone else's setup.
- Review the selected item and confirm only when it is the unlock you intend to keep.
The independent menu guide states that spent tokens cannot be refunded or reassigned. Treat the confirmation as a final choice. The official guide describes the resulting item as permanently available even after later Classic Prestige resets.

Use Multiplayer Level Unlocks for item selection; the highlighted Prestige tile shown here is the track transition.
Choose the item that removes a recurring gap
Start with the gear you repeatedly lose access to after a Classic reset. The official recommendation favors Perks, Field Upgrades, Killstreaks, and Equipment over weapons because a qualifying Store or seasonal Battle Pass Weapon Blueprint already makes its base weapon permanently available.
That is a prioritization rule, rather than a requirement to pick a particular Perk. Compare how often you use the item, how late you regain it, and whether you already have permanent weapon access.
| Example | Normal Multiplayer unlock | Consider it when |
|---|---|---|
| Ghost | Level 24 | It is central to the loadouts you regularly rebuild |
| Cold-Blooded | Level 36 | You rely on its stealth and detection protection |
| Stim | Level 47 | Losing this Tactical disrupts your usual matches |
| Gunship | Level 51 | You regularly use this late Killstreak |
A late unlock you never equip is a weak use of a limited token. Conversely, a weapon can still be a reasonable personal choice if it matters to your sessions and you do not already own the relevant permanent Blueprint access.
Check eligibility when the option is missing
- Verify the track you entered. Regular Prestige retains unlocks and does not grant the Classic token.
- Verify the balance. A token already spent on another item is no longer available for a second unlock.
- Use Multiplayer Level Unlocks. A DMZ Operator screen or a weapon's own progression screen belongs to a different system.
- Check the selected item. The token covers an eligible Level Unlock Loadout item; it is not a general currency for every reward shown in Career.
If you are still trying to enter Prestige, stop active matchmaking first. The official patch notes state that player and Weapon Prestige are unavailable while searching for a match. Their October 28 known-issues section also describes a separate MP class-creation issue after entering Classic Prestige through DMZ menus; it is not proof that a token was spent or removed.
